Sentinels of the Multiverse! A comic book flavored cooperative card game by Greater Than Games!

Turn Sequence

Villain Turn

Start – Follow any instructions on any cards in play which occur at the start of the Villain turn.

Play – Reveal the top card of the Villain deck and play it, following any instructions printed on that card.

End – Follow any instructions on any cards in play which occur at the end of the Villain turn.

Hero Turn

Start – Follow any instructions on any cards in play which occur at the start of this Hero’s turn.

Play – This Hero’s player may choose to play one card from their hand, following any instructions printed on that card.

Power – This Hero’s player may choose to use one Power from one of their cards in play which has a Power.
Note: even if a Hero may use multiple Powers in a turn, each instance of a Power may only be used once per turn.

Draw – This Hero’s player may draw the top card of their Hero deck.

End – Follow any instructions on any cards in play which occur at the end of this Hero’s turn.

Additional Card Draw: If, for any reason, a player neither plays a card nor uses a power on their turn, then they may draw an additional card during their Draw phase. If, by contrast, a player skips their turn for any reason, they have skipped every phase of their turn and cannot draw any cards.

Environment Turn

Start – Follow any instructions on any cards in play which occur at the start of the Environment turn.

Play – Reveal the top card of the Environment deck and play it, following any instructions printed on that card.

End – Follow any instructions on any cards in play which occur at the end of the Environment turn.